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Remove irr namespace (#16309)
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@@ -24,8 +24,6 @@
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return false; \
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} while (0)
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namespace irr
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{
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namespace scene
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{
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@@ -1336,7 +1334,7 @@ bool CXMeshFileLoader::parseDataObjectAnimationTicksPerSecond()
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SET_ERR_AND_RETURN();
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}
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AnimatedMesh->setAnimationSpeed(static_cast<irr::f32>(ticks));
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AnimatedMesh->setAnimationSpeed(static_cast<f32>(ticks));
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return true;
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}
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@@ -2004,4 +2002,3 @@ bool CXMeshFileLoader::readMatrix(core::matrix4 &mat)
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}
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} // end namespace scene
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} // end namespace irr
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