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Remove irr namespace (#16309)
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@@ -11,8 +11,6 @@
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#include "SMaterial.h"
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#include "irrMath.h"
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namespace irr
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{
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namespace scene
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{
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@@ -68,4 +66,3 @@ struct SB3dMaterial
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};
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} // end namespace scene
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} // end namespace irr
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