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https://github.com/luanti-org/luanti.git
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player passwords and privileges in world/auth.txt
--HG-- extra : rebase_source : 7260636295d9068fbeeddf4143c89f2b8a91446c
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@@ -112,25 +112,6 @@ public:
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private:
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};
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/*
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Active block modifier interface
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*/
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class ServerEnvironment;
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class ActiveBlockModifier
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{
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public:
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ActiveBlockModifier(){};
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virtual ~ActiveBlockModifier(){};
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virtual u32 getTriggerContentCount(){ return 1;}
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virtual u8 getTriggerContent(u32 i) = 0;
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virtual float getActiveInterval() = 0;
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virtual u32 getActiveChance() = 0;
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virtual void triggerEvent(ServerEnvironment *env, v3s16 p) = 0;
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};
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/*
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The server-side environment.
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@@ -140,6 +121,7 @@ public:
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#include "serverobject.h"
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class Server;
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class ActiveBlockModifier;
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class ServerEnvironment : public Environment
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{
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@@ -178,6 +160,7 @@ public:
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/*
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ActiveObjects
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-------------------------------------------
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*/
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ServerActiveObject* getActiveObject(u16 id);
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@@ -214,6 +197,13 @@ public:
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*/
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ActiveObjectMessage getActiveObjectMessage();
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/*
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ActiveBlockModifiers
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-------------------------------------------
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*/
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void addActiveBlockModifier(ActiveBlockModifier *abm);
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private:
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/*
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Remove all objects that satisfy (m_removed && m_known_by_count==0)
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@@ -263,6 +253,29 @@ private:
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float m_game_time_fraction_counter;
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};
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/*
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Active block modifier interface.
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These are fed into ServerEnvironment at initialization time;
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ServerEnvironment handles deleting them.
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*/
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class ActiveBlockModifier
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{
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public:
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ActiveBlockModifier(){};
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virtual ~ActiveBlockModifier(){};
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//virtual core::list<u8> update(ServerEnvironment *env) = 0;
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virtual u32 getTriggerContentCount(){ return 1;}
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virtual u8 getTriggerContent(u32 i) = 0;
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virtual float getActiveInterval() = 0;
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// chance of (1 / return value), 0 is disallowed
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virtual u32 getActiveChance() = 0;
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// This is called usually at interval for 1/chance of the nodes
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virtual void triggerEvent(ServerEnvironment *env, v3s16 p) = 0;
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};
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#ifndef SERVER
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#include "clientobject.h"
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