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player passwords and privileges in world/auth.txt
--HG-- extra : rebase_source : 7260636295d9068fbeeddf4143c89f2b8a91446c
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@@ -301,7 +301,7 @@ int main(int argc, char *argv[])
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}
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// Figure out path to map
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std::string map_dir = porting::path_userdata+"/map";
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std::string map_dir = porting::path_userdata+"/world";
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if(cmd_args.exists("map-dir"))
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map_dir = cmd_args.get("map-dir");
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else if(g_settings.exists("map-dir"))
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