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Remove attached sounds when the active object is removed (#14341)

This commit is contained in:
sfence
2024-02-25 23:10:39 +01:00
committed by GitHub
parent 39b1311a1b
commit 63a9853811
7 changed files with 44 additions and 12 deletions

View File

@@ -2123,3 +2123,11 @@ const std::string &Client::getFormspecPrepend() const
{
return m_env.getLocalPlayer()->formspec_prepend;
}
void Client::removeActiveObjectSounds(u16 id)
{
for (auto it : m_sounds_to_objects) {
if (it.second == id)
m_sound->stopSound(it.first);
}
}

View File

@@ -471,6 +471,9 @@ private:
bool canSendChatMessage() const;
// remove sounds attached to object
void removeActiveObjectSounds(u16 id);
float m_packetcounter_timer = 0.0f;
float m_connection_reinit_timer = 0.1f;
float m_avg_rtt_timer = 0.0f;