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Require 'basic_debug' priv to view gameplay-relevant debug info, require 'debug' priv to view wireframe (#9315)
Fixes #7245.
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@@ -52,6 +52,7 @@ public:
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~Hud();
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void toggleBlockBounds();
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void disableBlockBounds();
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void drawBlockBounds();
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void drawHotbar(u16 playeritem);
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