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Add documentation of sun/moon orientation/scale differences (#12145)
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@@ -200,9 +200,9 @@ private:
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void updateStars();
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void draw_sun(video::IVideoDriver *driver, float sunsize, const video::SColor &suncolor,
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void draw_sun(video::IVideoDriver *driver, const video::SColor &suncolor,
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const video::SColor &suncolor2, float wicked_time_of_day);
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void draw_moon(video::IVideoDriver *driver, float moonsize, const video::SColor &mooncolor,
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void draw_moon(video::IVideoDriver *driver, const video::SColor &mooncolor,
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const video::SColor &mooncolor2, float wicked_time_of_day);
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void draw_sky_body(std::array<video::S3DVertex, 4> &vertices,
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float pos_1, float pos_2, const video::SColor &c);
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