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Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff
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@@ -27,6 +27,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include <cmath>
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#include <SAnimatedMesh.h>
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#include "settings.h"
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#include "mapnode_contentfeatures.h" // For wield visualization
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Camera::Camera(scene::ISceneManager* smgr, MapDrawControl& draw_control):
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m_smgr(smgr),
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