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Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff
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@@ -20,6 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "collision.h"
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#include "mapblock.h"
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#include "map.h"
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#include "mapnode_contentfeatures.h"
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collisionMoveResult collisionMoveSimple(Map *map, f32 pos_max_d,
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const core::aabbox3d<f32> &box_0,
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