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Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff
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@@ -151,10 +151,7 @@ public:
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return new MaterialItem(m_content, m_count);
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}
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#ifndef SERVER
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video::ITexture * getImage() const
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{
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return content_features(m_content).inventory_texture;
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}
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video::ITexture * getImage() const;
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#endif
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std::string getText()
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{
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