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Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff
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@@ -27,6 +27,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "log.h"
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#include "mapnode.h" // For texture atlas making
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#include "mineral.h" // For texture atlas making
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#include "mapnode_contentfeatures.h" // For texture atlas making
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/*
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A cache from texture name to texture path
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