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Fix some warnings on some compilers
ItemStack is a struct, not a class CollisionInfo is a struct, not a class InventoryAction is abstract and it needs a virtual destructor
This commit is contained in:
committed by
Perttu Ahola
parent
365f7a5bfe
commit
64af6d3afe
@@ -103,6 +103,7 @@ struct InventoryAction
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virtual void apply(InventoryManager *mgr, ServerActiveObject *player,
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IGameDef *gamedef) = 0;
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virtual void clientApply(InventoryManager *mgr, IGameDef *gamedef) = 0;
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virtual ~InventoryAction() {};
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};
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struct IMoveAction : public InventoryAction
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