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Game refactor [2/X]: Various moves (profilergraph, nodePlacementPrediction, create_formspec_menu)
* Move profilergraph to dedicated files * Move nodePlacementPrediction to Game class * Rename create_formspec_menu to GUIFormSpecMenu::create
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@@ -10,5 +10,6 @@ set(gui_SRCS
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${CMAKE_CURRENT_SOURCE_DIR}/guiTable.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/guiVolumeChange.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/intlGUIEditBox.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/profilergraph.cpp
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PARENT_SCOPE
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)
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