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Send Player HP when setHP (or a setHP caller) is called instead of looping and testing the state change.

This commit is contained in:
Loic Blot
2015-03-02 17:31:31 +01:00
parent 056e8f7839
commit 64ff966bae
6 changed files with 54 additions and 42 deletions

View File

@@ -318,7 +318,6 @@ public:
// Some flags used by Server
bool m_moved;
bool m_inventory_not_sent;
bool m_hp_not_sent;
bool m_breath_not_sent;
bool m_wielded_item_not_sent;