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Async-related script cleanups
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@@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "lua_api/l_internal.h"
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#include "common/c_content.h"
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#include "cpp_api/s_async.h"
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#include "scripting_mainmenu.h"
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#include "gui/guiEngine.h"
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#include "gui/guiMainMenu.h"
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#include "gui/guiKeyChangeMenu.h"
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@@ -816,20 +817,20 @@ int ModApiMainMenu::l_open_dir(lua_State *L)
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/******************************************************************************/
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int ModApiMainMenu::l_do_async_callback(lua_State *L)
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{
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GUIEngine* engine = getGuiEngine(L);
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MainMenuScripting *script = getScriptApi<MainMenuScripting>(L);
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size_t func_length, param_length;
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const char* serialized_func_raw = luaL_checklstring(L, 1, &func_length);
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const char* serialized_param_raw = luaL_checklstring(L, 2, ¶m_length);
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sanity_check(serialized_func_raw != NULL);
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sanity_check(serialized_param_raw != NULL);
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std::string serialized_func = std::string(serialized_func_raw, func_length);
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std::string serialized_param = std::string(serialized_param_raw, param_length);
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u32 jobId = script->queueAsync(
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std::string(serialized_func_raw, func_length),
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std::string(serialized_param_raw, param_length));
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lua_pushinteger(L, engine->queueAsync(serialized_func, serialized_param));
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lua_pushinteger(L, jobId);
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return 1;
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}
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@@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "common/c_content.h"
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#include "cpp_api/s_base.h"
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#include "cpp_api/s_security.h"
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#include "scripting_server.h"
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#include "server.h"
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#include "environment.h"
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#include "remoteplayer.h"
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@@ -498,31 +499,6 @@ int ModApiServer::l_notify_authentication_modified(lua_State *L)
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return 0;
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}
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// get_last_run_mod()
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int ModApiServer::l_get_last_run_mod(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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lua_rawgeti(L, LUA_REGISTRYINDEX, CUSTOM_RIDX_CURRENT_MOD_NAME);
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std::string current_mod = readParam<std::string>(L, -1, "");
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if (current_mod.empty()) {
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lua_pop(L, 1);
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lua_pushstring(L, getScriptApiBase(L)->getOrigin().c_str());
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}
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return 1;
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}
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// set_last_run_mod(modname)
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int ModApiServer::l_set_last_run_mod(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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#ifdef SCRIPTAPI_DEBUG
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const char *mod = lua_tostring(L, 1);
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getScriptApiBase(L)->setOriginDirect(mod);
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//printf(">>>> last mod set from Lua: %s\n", mod);
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#endif
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return 0;
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}
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void ModApiServer::Initialize(lua_State *L, int top)
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{
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API_FCT(request_shutdown);
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@@ -555,7 +531,4 @@ void ModApiServer::Initialize(lua_State *L, int top)
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API_FCT(remove_player);
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API_FCT(unban_player_or_ip);
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API_FCT(notify_authentication_modified);
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API_FCT(get_last_run_mod);
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API_FCT(set_last_run_mod);
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}
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@@ -103,12 +103,6 @@ private:
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// notify_authentication_modified(name)
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static int l_notify_authentication_modified(lua_State *L);
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// get_last_run_mod()
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static int l_get_last_run_mod(lua_State *L);
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// set_last_run_mod(modname)
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static int l_set_last_run_mod(lua_State *L);
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public:
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static void Initialize(lua_State *L, int top);
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};
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@@ -535,6 +535,30 @@ int ModApiUtil::l_encode_png(lua_State *L)
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return 1;
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}
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// get_last_run_mod()
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int ModApiUtil::l_get_last_run_mod(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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lua_rawgeti(L, LUA_REGISTRYINDEX, CUSTOM_RIDX_CURRENT_MOD_NAME);
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std::string current_mod = readParam<std::string>(L, -1, "");
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if (current_mod.empty()) {
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lua_pop(L, 1);
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lua_pushstring(L, getScriptApiBase(L)->getOrigin().c_str());
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}
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return 1;
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}
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// set_last_run_mod(modname)
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int ModApiUtil::l_set_last_run_mod(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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const char *mod = luaL_checkstring(L, 1);
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getScriptApiBase(L)->setOriginDirect(mod);
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return 0;
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}
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void ModApiUtil::Initialize(lua_State *L, int top)
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{
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API_FCT(log);
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@@ -574,6 +598,9 @@ void ModApiUtil::Initialize(lua_State *L, int top)
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API_FCT(encode_png);
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API_FCT(get_last_run_mod);
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API_FCT(set_last_run_mod);
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LuaSettings::create(L, g_settings, g_settings_path);
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lua_setfield(L, top, "settings");
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}
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@@ -629,6 +656,9 @@ void ModApiUtil::InitializeAsync(lua_State *L, int top)
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API_FCT(colorspec_to_colorstring);
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API_FCT(colorspec_to_bytes);
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API_FCT(get_last_run_mod);
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API_FCT(set_last_run_mod);
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LuaSettings::create(L, g_settings, g_settings_path);
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lua_setfield(L, top, "settings");
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}
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@@ -110,6 +110,12 @@ private:
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// encode_png(w, h, data, level)
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static int l_encode_png(lua_State *L);
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// get_last_run_mod()
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static int l_get_last_run_mod(lua_State *L);
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// set_last_run_mod(modname)
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static int l_set_last_run_mod(lua_State *L);
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public:
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static void Initialize(lua_State *L, int top);
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static void InitializeAsync(lua_State *L, int top);
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