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Added a more flexible path system (and fixed some minor stuff)
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@@ -84,7 +84,9 @@ enum Content
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};
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extern u16 g_content_tiles[USEFUL_CONTENT_COUNT][6];
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extern const char * g_content_inventory_textures[USEFUL_CONTENT_COUNT];
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extern const char * g_content_inventory_texture_paths[USEFUL_CONTENT_COUNT];
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// Initializes g_content_inventory_texture_paths
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void init_content_inventory_texture_paths();
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/*
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If true, the material allows light propagation and brightness is stored
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