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Split settings into seperate source and header files
This also cleans up settings a bit
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@@ -20,6 +20,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include <sstream>
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#include "clientiface.h"
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#include "util/numeric.h"
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#include "util/mathconstants.h"
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#include "player.h"
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#include "settings.h"
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#include "mapblock.h"
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@@ -28,11 +30,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "map.h"
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#include "emerge.h"
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#include "serverobject.h" // TODO this is used for cleanup of only
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#include "util/numeric.h"
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#include "util/mathconstants.h"
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#include "main.h" // for g_settings
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#include "log.h"
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const char *ClientInterface::statenames[] = {
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"Invalid",
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