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https://github.com/luanti-org/luanti.git
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@@ -306,6 +306,7 @@ public:
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virtual const SubgameSpec* getGameSpec() const { return &m_gamespec; }
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static std::string getBuiltinLuaPath();
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virtual std::string getWorldPath() const { return m_path_world; }
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virtual std::string getModDataPath() const { return m_path_mod_data; }
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inline bool isSingleplayer() const
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{ return m_simple_singleplayer_mode; }
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@@ -609,6 +610,7 @@ private:
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*/
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// World directory
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std::string m_path_world;
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std::string m_path_mod_data;
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// Subgame specification
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SubgameSpec m_gamespec;
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// If true, do not allow multiple players and hide some multiplayer
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