mirror of
https://github.com/luanti-org/luanti.git
synced 2025-10-13 08:35:20 +02:00
Use meshes to display inventory items
This commit is contained in:
@@ -77,4 +77,8 @@ private:
|
||||
core::aabbox3d<f32> m_bounding_box;
|
||||
};
|
||||
|
||||
scene::IMesh *getItemMesh(IGameDef *gamedef, const ItemStack &item);
|
||||
|
||||
scene::IMesh *getExtrudedMesh(ITextureSource *tsrc,
|
||||
const std::string &imagename);
|
||||
#endif
|
||||
|
Reference in New Issue
Block a user