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Add dynamic exposure correction (#12959)

* Add uniform for frame delta time
* Adjust exposure in logarithmic (EV) space
* Add network support and LUA API
* Add testing mod
This commit is contained in:
x2048
2023-01-06 22:33:25 +01:00
committed by GitHub
parent 2715cc8bf6
commit 6d45c243f8
29 changed files with 567 additions and 71 deletions

View File

@@ -56,7 +56,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#endif
RenderingEngine *RenderingEngine::s_singleton = nullptr;
const float RenderingEngine::BASE_BLOOM_STRENGTH = 8.0f;
const float RenderingEngine::BASE_BLOOM_STRENGTH = 1.0f;
static gui::GUISkin *createSkin(gui::IGUIEnvironment *environment,