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Some refactoring and fixes to VoxelArea and VoxelManip
In particular this validates the edges of VoxelArea and fixes all the nonsense tests uncovered by it.
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@@ -307,8 +307,8 @@ public:
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// Copies data to VoxelManipulator to getPosRelative()
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void copyTo(VoxelManipulator &dst);
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// Copies data from VoxelManipulator getPosRelative()
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void copyFrom(VoxelManipulator &dst);
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// Copies data from VoxelManipulator to getPosRelative()
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void copyFrom(const VoxelManipulator &src);
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// Update is air flag.
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// Sets m_is_air to appropriate value.
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