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Clean scaling pre-filter for formspec/HUD.
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@@ -172,6 +172,19 @@
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#crosshair_alpha = 255
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# Scale gui by a user specified value
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#gui_scaling = 1.0
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# Use a nearest-neighbor-anti-alias filter to scale the GUI.
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# This will smooth over some of the rough edges, and blend
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# pixels when scaling down, at the cost of blurring some
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# edge pixels when images are scaled by non-integer sizes.
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#gui_scaling_filter = false
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# When gui_scaling_filter = true, all GUI images need to be
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# filtered in software, but some images are generated directly
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# to hardare (e.g. render-to-texture for nodes in inventory).
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# When gui_scaling_filter_txr2img is true, copy those images
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# from hardware to software for scaling. When false, fall back
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# to the old scaling method, for video drivers that don't
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# propery support downloading textures back from hardware.
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#gui_scaling_filter_txr2img = true
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# Sensitivity multiplier
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#mouse_sensitivity = 0.2
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# Sound settings
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