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Clean scaling pre-filter for formspec/HUD.
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@@ -28,6 +28,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "threads.h"
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#include <string>
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#include <vector>
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#include "util/numeric.h"
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class IGameDef;
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@@ -135,21 +136,6 @@ public:
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IWritableTextureSource* createTextureSource(IrrlichtDevice *device);
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#ifdef __ANDROID__
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/**
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* @param size get next npot2 value
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* @return npot2 value
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*/
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inline unsigned int npot2(unsigned int size)
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{
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if (size == 0) return 0;
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unsigned int npot = 1;
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while ((size >>= 1) > 0) {
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npot <<= 1;
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}
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return npot;
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}
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video::IImage * Align2Npot2(video::IImage * image, video::IVideoDriver* driver);
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#endif
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