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Fixes and improvements
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@@ -92,7 +92,7 @@ Particle::Particle(
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m_material.Lighting = false;
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m_material.BackfaceCulling = false;
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m_material.FogEnable = true;
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m_material.forEachTexture([] (video::SMaterialLayer &tex) {
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m_material.forEachTexture([] (auto &tex) {
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tex.MinFilter = video::ETMINF_NEAREST_MIPMAP_NEAREST;
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tex.MagFilter = video::ETMAGF_NEAREST;
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});
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