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Implement mod communication channels (#6351)
Implement network communication for channels * Implement ModChannel manager server side to route incoming messages from clients to other clients * Add signal handler switch on client & ModChannelMgr on client to handle channels * Add Lua API bindings + client packet sending + unittests * Implement server message sending * Add callback from received message handler to Lua API using registration method
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@@ -2,6 +2,8 @@
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-- Experimental things
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--
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dofile(minetest.get_modpath("experimental").."/modchannels.lua")
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-- For testing random stuff
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experimental = {}
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