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Implement mod communication channels (#6351)
Implement network communication for channels * Implement ModChannel manager server side to route incoming messages from clients to other clients * Add signal handler switch on client & ModChannelMgr on client to handle channels * Add Lua API bindings + client packet sending + unittests * Implement server message sending * Add callback from received message handler to Lua API using registration method
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@@ -420,6 +420,7 @@ set(common_SRCS
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mg_decoration.cpp
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mg_ore.cpp
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mg_schematic.cpp
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modchannels.cpp
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mods.cpp
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nameidmapping.cpp
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nodedef.cpp
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