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Implement mod communication channels (#6351)

Implement network communication for channels

* Implement ModChannel manager server side to route incoming messages from clients to other clients
* Add signal handler switch on client & ModChannelMgr on client to handle channels
* Add Lua API bindings + client packet sending + unittests
* Implement server message sending
* Add callback from received message handler to Lua API using registration method
This commit is contained in:
Loïc Blot
2017-09-26 00:11:20 +02:00
committed by GitHub
parent 6df312a608
commit 6f1c907204
37 changed files with 1206 additions and 39 deletions

View File

@@ -420,6 +420,7 @@ set(common_SRCS
mg_decoration.cpp
mg_ore.cpp
mg_schematic.cpp
modchannels.cpp
mods.cpp
nameidmapping.cpp
nodedef.cpp