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Rename macros with two leading underscores
These names are reserved for the compiler/library implementations.
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@@ -81,7 +81,7 @@ ClientMap::~ClientMap()
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MapSector * ClientMap::emergeSector(v2s16 p2d)
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{
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DSTACK(__FUNCTION_NAME);
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DSTACK(FUNCTION_NAME);
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// Check that it doesn't exist already
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try{
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return getSectorNoGenerate(p2d);
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@@ -400,7 +400,7 @@ struct MeshBufListList
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void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass)
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{
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DSTACK(__FUNCTION_NAME);
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DSTACK(FUNCTION_NAME);
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bool is_transparent_pass = pass == scene::ESNRP_TRANSPARENT;
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