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Initial commit of mapgen v.2. Lacks configuration and saving to disk.
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@@ -107,7 +107,7 @@ void Environment::step(float dtime)
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v3f playerpos = player->getPosition();
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// Apply physics to local player
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if(player->isLocal())
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if(player->isLocal() && HAXMODE == false)
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{
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// Apply gravity to local player
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v3f speed = player->getSpeed();
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