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	Tune occlusion culling a bit more
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		| @@ -3847,7 +3847,7 @@ void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass) | ||||
| 			v3s16 cpn = v3s16(block->getPos() * MAP_BLOCKSIZE) | ||||
| 					+ v3s16(MAP_BLOCKSIZE)/2; | ||||
| 			float step = BS*1; | ||||
| 			float stepfac = 1.2; | ||||
| 			float stepfac = 1.1; | ||||
| 			float startoff = BS*1; | ||||
| 			float endoff = -BS*MAP_BLOCKSIZE*1.42*1.42; | ||||
| 			v3s16 spn = cam_pos_nodes + v3s16(0,0,0); | ||||
|   | ||||
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