mirror of
https://github.com/luanti-org/luanti.git
synced 2025-10-13 16:45:20 +02:00
Add particle animation, glow
This is implemented by reusing and extending the TileAnimation code for the methods used by particles.
This commit is contained in:
@@ -27,6 +27,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "client/tile.h"
|
||||
#include "localplayer.h"
|
||||
#include "environment.h"
|
||||
#include "tileanimation.h"
|
||||
|
||||
struct ClientEvent;
|
||||
class ParticleManager;
|
||||
@@ -50,7 +51,9 @@ class Particle : public scene::ISceneNode
|
||||
bool vertical,
|
||||
video::ITexture *texture,
|
||||
v2f texpos,
|
||||
v2f texsize
|
||||
v2f texsize,
|
||||
const struct TileAnimationParams &anim,
|
||||
u8 glow
|
||||
);
|
||||
~Particle();
|
||||
|
||||
@@ -102,6 +105,10 @@ private:
|
||||
bool m_collision_removal;
|
||||
bool m_vertical;
|
||||
v3s16 m_camera_offset;
|
||||
struct TileAnimationParams m_animation;
|
||||
float m_animation_time;
|
||||
int m_animation_frame;
|
||||
u8 m_glow;
|
||||
};
|
||||
|
||||
class ParticleSpawner
|
||||
@@ -123,6 +130,7 @@ class ParticleSpawner
|
||||
bool vertical,
|
||||
video::ITexture *texture,
|
||||
u32 id,
|
||||
const struct TileAnimationParams &anim, u8 glow,
|
||||
ParticleManager* p_manager);
|
||||
|
||||
~ParticleSpawner();
|
||||
@@ -156,6 +164,8 @@ class ParticleSpawner
|
||||
bool m_collision_removal;
|
||||
bool m_vertical;
|
||||
u16 m_attached_id;
|
||||
struct TileAnimationParams m_animation;
|
||||
u8 m_glow;
|
||||
};
|
||||
|
||||
/**
|
||||
|
Reference in New Issue
Block a user