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Tune the tool speed thing
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@@ -49,7 +49,7 @@ void setStoneLikeMaterialProperties(MaterialProperties &mprop, float toughness)
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void setDirtLikeMaterialProperties(MaterialProperties &mprop, float toughness)
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{
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mprop.diggability = DIGGABLE_NORMAL;
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mprop.weight = toughness * 2.0;
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mprop.weight = toughness * 1.2;
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mprop.crackiness = 0;
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mprop.crumbliness = 1.2;
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mprop.cuttability = -0.4;
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@@ -68,9 +68,9 @@ void setWoodLikeMaterialProperties(MaterialProperties &mprop, float toughness)
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{
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mprop.diggability = DIGGABLE_NORMAL;
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mprop.weight = toughness * 1.0;
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mprop.crackiness = 2.0;
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mprop.crackiness = 0.75;
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mprop.crumbliness = -1.0;
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mprop.cuttability = 2.0;
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mprop.cuttability = 1.5;
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}
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void setLeavesLikeMaterialProperties(MaterialProperties &mprop, float toughness)
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@@ -85,7 +85,7 @@ void setLeavesLikeMaterialProperties(MaterialProperties &mprop, float toughness)
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void setGlassLikeMaterialProperties(MaterialProperties &mprop, float toughness)
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{
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mprop.diggability = DIGGABLE_NORMAL;
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mprop.weight = 0.5 * toughness;
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mprop.weight = 0.1 * toughness;
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mprop.crackiness = 2.0;
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mprop.crumbliness = -1.0;
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mprop.cuttability = -1.0;
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