1
0
mirror of https://github.com/luanti-org/luanti.git synced 2025-10-14 00:55:20 +02:00

Expose all OpenGL filtering modes, use OpenGL names for them

Because of a review comment on the Irrlicht PR by numberZero.
This commit is contained in:
Gregor Parzefall
2023-06-24 23:36:36 +02:00
committed by sfan5
parent 6bf63d4b41
commit 7473e4cafd
12 changed files with 18 additions and 18 deletions

View File

@@ -768,7 +768,7 @@ MapBlockMesh::MapBlockMesh(MeshMakeData *data, v3s16 camera_offset):
material.FogEnable = true;
material.setTexture(0, p.layer.texture);
material.forEachTexture([] (video::SMaterialLayer &tex) {
tex.MinFilter = video::ETMINF_NEAREST;
tex.MinFilter = video::ETMINF_NEAREST_MIPMAP_NEAREST;
tex.MagFilter = video::ETMAGF_NEAREST;
});