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Fix some minor code issues all over the place
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@@ -1055,9 +1055,9 @@ void drawItemStack(
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if (def.type == ITEM_TOOL && item.wear != 0) {
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// Draw a progressbar
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float barheight = rect.getHeight() / 16;
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float barpad_x = rect.getWidth() / 16;
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float barpad_y = rect.getHeight() / 16;
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float barheight = static_cast<float>(rect.getHeight()) / 16;
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float barpad_x = static_cast<float>(rect.getWidth()) / 16;
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float barpad_y = static_cast<float>(rect.getHeight()) / 16;
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core::rect<s32> progressrect(
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rect.UpperLeftCorner.X + barpad_x,
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