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Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282)
* Code modernization: src/p*, src/q*, src/r*, src/s* (partial) * empty function * default constructor/destructor * for range-based loops * use emplace_back instead of push_back * C++ STL header style * Spelling: vertice -> vertex
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@@ -31,13 +31,15 @@ bool RaycastSort::operator() (const PointedThing &pt1,
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// returns false if pt1 is nearer than pt2
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if (pt1.distanceSq < pt2.distanceSq) {
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return false;
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} else if (pt1.distanceSq == pt2.distanceSq) {
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}
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if (pt1.distanceSq == pt2.distanceSq) {
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// Sort them to allow only one order
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if (pt1.type == POINTEDTHING_OBJECT)
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return (pt2.type == POINTEDTHING_OBJECT
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&& pt1.object_id < pt2.object_id);
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else
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return (pt2.type == POINTEDTHING_OBJECT
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return (pt2.type == POINTEDTHING_OBJECT
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|| pt1.node_undersurface < pt2.node_undersurface);
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}
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return true;
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