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Real global textures (#6105)
* Real global textures * Add world-aligned textures * Update minimal to support world-aligned tiles * Update minimal
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@@ -63,6 +63,7 @@ public:
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void useTile(int index = 0, u8 set_flags = MATERIAL_FLAG_CRACK_OVERLAY,
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u8 reset_flags = 0, bool special = false);
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void getTile(int index, TileSpec *tile);
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void getTile(v3s16 direction, TileSpec *tile);
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void getSpecialTile(int index, TileSpec *tile, bool apply_crack = false);
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