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Fix GameUI flag value regression introduced by a78659ed05

Added more strong unittests on that part to prevent future regression
This commit is contained in:
Loic Blot
2018-05-29 08:34:09 +02:00
parent 67ed56be3b
commit 75aa41c6de
3 changed files with 11 additions and 4 deletions

View File

@@ -189,8 +189,6 @@ void GameUI::update(const RunStats &stats, Client *client, MapDrawControl *draw_
void GameUI::initFlags()
{
m_flags = GameUI::Flags();
m_flags.show_chat = true;
m_flags.show_hud = true;
m_flags.show_debug = g_settings->getBool("show_debug");
}