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New math mapgen with fractal based worlds

This commit is contained in:
proller
2013-06-23 18:07:10 +04:00
parent f960c3be31
commit 75b8c13b00
7 changed files with 448 additions and 4 deletions

View File

@@ -94,7 +94,7 @@ public:
MapgenV7(int mapgenid, MapgenV7Params *params, EmergeManager *emerge);
~MapgenV7();
void makeChunk(BlockMakeData *data);
virtual void makeChunk(BlockMakeData *data);
int getGroundLevelAtPoint(v2s16 p);
Biome *getBiomeAtPoint(v3s16 p);
@@ -103,7 +103,7 @@ public:
void calculateNoise();
int calcHeightMap();
void generateTerrain();
virtual void generateTerrain();
void carveRidges();
//void carveRivers(); //experimental