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Add option to use texture alpha channel
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@@ -1649,6 +1649,7 @@ Node definition (register_node)
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^ Special textures of node; used rarely (old field name: special_materials)
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^ List can be shortened to needed length
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alpha = 255,
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use_texture_alpha = false, -- Use texture's alpha channel
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post_effect_color = {a=0, r=0, g=0, b=0}, -- If player is inside node
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paramtype = "none", -- See "Nodes"
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paramtype2 = "none", -- See "Nodes"
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