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Fix class/struct forward declaration inconsistencies (good on ya, MSVC)
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@@ -23,8 +23,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "cpp_api/s_base.h"
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#include "irr_v3d.h"
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class ObjectProperties;
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class ToolCapabilities;
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struct ObjectProperties;
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struct ToolCapabilities;
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class ScriptApiEntity
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: virtual public ScriptApiBase
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@@ -22,7 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "cpp_api/s_base.h"
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class ItemStack;
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struct ItemStack;
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class ScriptApiDetached
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: virtual public ScriptApiBase
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@@ -23,10 +23,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "cpp_api/s_base.h"
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#include "irr_v3d.h"
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class PointedThing;
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class ItemStack;
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struct PointedThing;
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struct ItemStack;
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class ServerActiveObject;
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class ItemDefinition;
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struct ItemDefinition;
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class LuaItemStack;
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class ModApiItemMod;
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@@ -26,7 +26,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "cpp_api/s_base.h"
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#include "cpp_api/s_nodemeta.h"
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class MapNode;
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struct MapNode;
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class ServerActiveObject;
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class ScriptApiNode
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@@ -24,7 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "cpp_api/s_item.h"
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#include "irr_v3d.h"
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class ItemStack;
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struct ItemStack;
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class ScriptApiNodemeta
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: virtual public ScriptApiBase,
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