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Clean up numeric.h and split FacePositionCache from it

I also optiized FacePositionCache a bit: I removed a map
lookup and vector copy from both branches of getFacePosition.
This commit is contained in:
ShadowNinja
2015-07-06 12:53:30 -04:00
parent b6f4a9c7e1
commit 77597c4ff3
17 changed files with 205 additions and 157 deletions

View File

@@ -30,6 +30,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "raycast.h"
#include "voxelalgorithms.h"
#include "settings.h"
#include <algorithm>
/*
ClientEnvironment