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Clean up numeric.h and split FacePositionCache from it

I also optiized FacePositionCache a bit: I removed a map
lookup and vector copy from both branches of getFacePosition.
This commit is contained in:
ShadowNinja
2015-07-06 12:53:30 -04:00
parent b6f4a9c7e1
commit 77597c4ff3
17 changed files with 205 additions and 157 deletions

View File

@@ -20,7 +20,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <sstream>
#include "clientiface.h"
#include "util/numeric.h"
#include "remoteplayer.h"
#include "settings.h"
#include "mapblock.h"
@@ -32,6 +31,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "log.h"
#include "network/serveropcodes.h"
#include "util/srp.h"
#include "face_position_cache.h"
const char *ClientInterface::statenames[] = {
"Invalid",