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mirror of https://github.com/luanti-org/luanti.git synced 2025-10-13 08:35:20 +02:00

Rename perlin noise to value noise (#15858)

This commit is contained in:
Erich Schubert
2025-04-10 14:39:40 +02:00
committed by GitHub
parent 372e37faf2
commit 78293404c7
27 changed files with 339 additions and 309 deletions

View File

@@ -1023,9 +1023,9 @@ int ModApiEnv::l_find_nodes_in_area_under_air(lua_State *L)
return findNodesInAreaUnderAir(L, minp, maxp, filter, getNode);
}
// get_perlin(seeddiff, octaves, persistence, scale)
// returns world-specific PerlinNoise
int ModApiEnv::l_get_perlin(lua_State *L)
// get_value_noise(seeddiff, octaves, persistence, scale)
// returns world-specific ValueNoise
int ModApiEnv::l_get_value_noise(lua_State *L)
{
GET_ENV_PTR_NO_MAP_LOCK;
@@ -1042,16 +1042,16 @@ int ModApiEnv::l_get_perlin(lua_State *L)
params.seed += (int)env->getServerMap().getSeed();
LuaPerlinNoise *n = new LuaPerlinNoise(&params);
LuaValueNoise *n = new LuaValueNoise(&params);
*(void **)(lua_newuserdata(L, sizeof(void *))) = n;
luaL_getmetatable(L, "PerlinNoise");
luaL_getmetatable(L, "ValueNoise");
lua_setmetatable(L, -2);
return 1;
}
// get_perlin_map(noiseparams, size)
// returns world-specific PerlinNoiseMap
int ModApiEnv::l_get_perlin_map(lua_State *L)
// get_value_noise_map(noiseparams, size)
// returns world-specific ValueNoiseMap
int ModApiEnv::l_get_value_noise_map(lua_State *L)
{
GET_ENV_PTR_NO_MAP_LOCK;
@@ -1061,9 +1061,9 @@ int ModApiEnv::l_get_perlin_map(lua_State *L)
v3s16 size = read_v3s16(L, 2);
s32 seed = (s32)(env->getServerMap().getSeed());
LuaPerlinNoiseMap *n = new LuaPerlinNoiseMap(&np, seed, size);
LuaValueNoiseMap *n = new LuaValueNoiseMap(&np, seed, size);
*(void **)(lua_newuserdata(L, sizeof(void *))) = n;
luaL_getmetatable(L, "PerlinNoiseMap");
luaL_getmetatable(L, "ValueNoiseMap");
lua_setmetatable(L, -2);
return 1;
}
@@ -1415,8 +1415,8 @@ void ModApiEnv::Initialize(lua_State *L, int top)
API_FCT(load_area);
API_FCT(emerge_area);
API_FCT(delete_area);
API_FCT(get_perlin);
API_FCT(get_perlin_map);
API_FCT(get_value_noise);
API_FCT(get_value_noise_map);
API_FCT(get_voxel_manip);
API_FCT(clear_objects);
API_FCT(spawn_tree);