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Add confirmation on new player registration (#6849)
* Attempt to add registration confirmation Using SRP auth mechanism, if server sent AUTH_MECHANISM_FIRST_SRP that means the player isn't exist. Also tell player about the server and chosen username. Local game has localhost as IP address of the server. Add RenderingEngine::draw_menu_scene() to draw GUI and clouds background. aborted -> connection_aborted * Rewrite information message text Client::promptConfirmRegister() -> Client::promptConfirmRegistration()
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committed by
Loïc Blot
parent
fad263dec9
commit
792752997c
@@ -96,7 +96,12 @@ void Client::handleCommand_Hello(NetworkPacket* pkt)
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// Authenticate using that method, or abort if there wasn't any method found
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if (chosen_auth_mechanism != AUTH_MECHANISM_NONE) {
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startAuth(chosen_auth_mechanism);
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if (chosen_auth_mechanism == AUTH_MECHANISM_FIRST_SRP
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&& !m_simple_singleplayer_mode) {
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promptConfirmRegistration(chosen_auth_mechanism);
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} else {
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startAuth(chosen_auth_mechanism);
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}
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} else {
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m_chosen_auth_mech = AUTH_MECHANISM_NONE;
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m_access_denied = true;
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