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Spacing fixes
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@@ -172,7 +172,7 @@ void IMoveAction::onPutAndOnTake(const ItemStack &src_item, ServerActiveObject *
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sa->player_inventory_OnPut(*this, src_item, player);
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else
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assert(false);
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if (from_inv.type == InventoryLocation::DETACHED)
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sa->detached_inventory_OnTake(*this, src_item, player);
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else if (from_inv.type == InventoryLocation::NODEMETA)
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