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Spacing fixes
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@@ -177,7 +177,7 @@ void MapgenFlatParams::setDefaultSettings(Settings *settings)
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int MapgenFlat::getSpawnLevelAtPoint(v2s16 p)
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{
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s16 stone_level = ground_level;
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float n_terrain =
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float n_terrain =
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((spflags & MGFLAT_LAKES) || (spflags & MGFLAT_HILLS)) ?
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NoisePerlin2D(&noise_terrain->np, p.X, p.Y, seed) :
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0.0f;
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