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Expose OpenGL debugging as a normal setting
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@@ -229,6 +229,7 @@ RenderingEngine::RenderingEngine(IEventReceiver *receiver)
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params.Stencilbuffer = false;
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params.Vsync = vsync;
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params.EventReceiver = receiver;
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params.DriverDebug = g_settings->getBool("opengl_debug");
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// there is no standardized path for these on desktop
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std::string rel_path = std::string("client") + DIR_DELIM
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