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Add support for different drowning damage and allow drowning in other nodetypes
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@@ -490,6 +490,7 @@ minetest.nodedef_default = {
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liquid_alternative_flowing = "",
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liquid_alternative_source = "",
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liquid_viscosity = 0,
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drowning = 0,
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light_source = 0,
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damage_per_second = 0,
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selection_box = {type="regular"},
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