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Add support for different drowning damage and allow drowning in other nodetypes

This commit is contained in:
BlockMen
2013-08-01 18:36:11 +02:00
committed by PilzAdam
parent ba65e2ae6c
commit 7b13d119ed
7 changed files with 15 additions and 8 deletions

View File

@@ -490,6 +490,7 @@ minetest.nodedef_default = {
liquid_alternative_flowing = "",
liquid_alternative_source = "",
liquid_viscosity = 0,
drowning = 0,
light_source = 0,
damage_per_second = 0,
selection_box = {type="regular"},