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made screen go slightly blue when underwater
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@@ -406,6 +406,9 @@ public:
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// Get event from queue. CEE_NONE is returned if queue is empty.
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ClientEnvEvent getClientEvent();
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// Post effects
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void drawPostFx(video::IVideoDriver* driver, v3f camera_pos);
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private:
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ClientMap *m_map;
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