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Rename "mod metadata" to "mod storage" everywhere
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@@ -86,10 +86,10 @@ public:
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virtual void reload() = 0;
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};
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class ModMetadataDatabase : public Database
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class ModStorageDatabase : public Database
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{
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public:
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virtual ~ModMetadataDatabase() = default;
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virtual ~ModStorageDatabase() = default;
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virtual bool getModEntries(const std::string &modname, StringMap *storage) = 0;
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virtual bool getModKeys(const std::string &modname, std::vector<std::string> *storage) = 0;
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