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Remove unused meshgen_block_cache_size setting
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@@ -54,7 +54,6 @@ MeshUpdateQueue::MeshUpdateQueue(Client *client):
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{
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m_cache_enable_shaders = g_settings->getBool("enable_shaders");
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m_cache_smooth_lighting = g_settings->getBool("smooth_lighting");
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m_meshgen_block_cache_size = g_settings->getS32("meshgen_block_cache_size");
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}
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MeshUpdateQueue::~MeshUpdateQueue()
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